Lawbringer
Nov 16, 2018 16:41:23 GMT -6
Post by Lawbringer(tm) on Nov 16, 2018 16:41:23 GMT -6
ALIAS
Name:Johnathan Briarson
Alias:
Lawbringer
Age:
17
Affiliation:
Titan
Family:
"Ma" and "Pa" Briarson, both long, long deceased.
Faceclaim:
N/A
PERSONALITY
Personality: A good god-fearing boy, John has a very clear idea of right and wrong, though he's seen a lot of grey from the people he's ridden with, and the people he's saved. He believes in politeness, and trying to show people the best parts of yourself. Expect him to call women "ma'am" and men "sir", even if he's actively shooting the gun or death-ray out of their hands. He has little patience for the greed of businessmen and bankers, and isn't particularly happy that so much of this country has been paved and pacified. Even still, he tries to find the bright side of things, and tries to be an optimist.
Quirks: His fingers often twitch when idle, gunslinger's reflexes taking over. He also has a habit of sleeping on the floor, or on similar hard surfaces. Mattresses are just too soft for him to get used to.
Hobbies: Whittling, riding, fishing. Stargazing.
POWERS/SKILLS
'GADGETS'
-A pair of big, heavy, silver wild west-era revolvers, with ammo to spare. Interestingly enough, even though these are Civil War era revolvers, they have been modified so that they can be very quickly reloaded and shot like "later" more revolutionary models. It seems like no matter the era, super-types are always ahead of the technological curve somehow.
-A lasso
-A big bowie knife, though this is used more for utility than for violence
Normal Attire: When he isn't Lawbringer? John dresses pretty simply, in plain shirts and denim pants that are tucked into a pair of worn leather boots.
His 'outfit' as Lawbringer isn't so different. The shirt is usually brighter, and accompanied by a pair of brown leather gloves as well as a red neckerchief around his neck, and the pants are made for flexibility and mobility. The two main additions are the broad-brimmed white hat atop his head, and the bluish-black velvet mask worn across his eyes and nose, hiding his identity. But not the piercing nature of his blue eyes. Oh, and of course the gunslinger's belt around his hips.
'SKILLS'
Lawbringer is a crack shot with pistol or rifle, he is truly remarkable. To the point where, even at his age, he could probably shoot the wings off a butterfly while leaping off of a moving train. Would he ever do that to a butterfly? Maybe not, but he could.
While he is not much of a martial artist on any level, his former experiences have given him a knowledge of brawling and how to take a human being down. It's not pretty at all, but there is a technique.
In a rural/wildlife setting, Lawbringer is a highly accomplished tracker and outdoorsman, able to tail nearly anyone while also able to minimize his own trails, and part of being a great tracker means that he's rather sneaky when he needs to be. As a rugged outdoorsman, he's able to start a fire with minimal tools, able to hunt game and cook, able to fish, and dig latrines and all of the things necessary for rough, outdoor living.
Also, while not a 'skill' per se, but John has great balance, coordination, agility and reflexes. He's usually quick on the draw for a very good reason.
'POWERS'
On his own, John has no powers. He is a skilled gunslinger possessing a lot of guile, but he is not spectacular himself. However, his horse is another story altogether. Called 'Kelpie', this brilliant beautiful white horse is like something out of a dream. Her eyes possess a deep intelligence that no other beast or bird usually show. Her mane shimmers as if made from the treasures of the ocean itself, and that may not be far from the truth. Because this horse? This is a 'Water Horse'. She can gallop upon water as if it were land, she can swim through it as easily as a dolphin, and whether swimming or running? She does so at a speed most terrifying. She can summon water when running fast enough, and can manipulate water as well. If you need a miniature tidal wave, she can cause that easily enough. She can transform into water, or sea foam, or mist, or whatever she needs to be, and can turn back into her normal self just as easily(What's amazing about that, is she can extend that to her rider and saddle as well!). If angered or enraged enough, she can even cause lightning to shoot from her hooves or mouth, and as such, lightning or electricity poses no real danger to her personally.
Kelpie has a sort of 'bond' with her rider, and as such, if John is distressed, Kelpie will feel it and will make her way to her rider.
Lastly, being a mythological creature, it is unknown if she has the normal lifespan of a horse, or if she will live far, far longer than that. But considering that John inherited this beautiful animal, and she has had previous long-lived 'owners'(or is it more of a partnership?), it's doubtful that she will see her end any time soon.
WEAKNESSES
John is incredibly backwards when it comes to technology and it's application. He's not a fool, he can look at a car and figure out that it functions like a stagecoach. He gets that electric light is a thing. But he's never going to become a master hacker, let's just say.
Kelpie may or may not be immortal, it's unknown. but it is known that she isn't super durable compared to a regular horse. She can get injured, she can get tired, she's not just a deus ex machina, she's a member of the team who needs to be cared for just like any other member.
John has a slight addiction to tobacco.
HISTORY
John was 12 when the Civil War was getting started, and for a farm kid bored out of his mind dreaming of anything better, it was the greatest opportunity he would ever have. His parents were old by the time they had him, and his life of endless mind-numbing farm work was enough to convince him that he didn't want this life for himself. So, he lied about his age, and snuck and fast-talked his way into the Union army. It didn't take much in those days, and so he was given duties. Cleaning clothes, preparing food, tending to the sick and wounded, cleaning out chamberpots. It was grueling and often times disgusting work, but it wasn't farm work. So Johnny did it.
He wasn't put on the front lines at first, but as battles were made more and more costly and the young lad started proving himself more and more, he was eventually sent in two years time as another fresh body to be sacrificed in the name of defeating the Confederacy. He was never sacrificed, however. Lady Luck must have been on his side, because in all these battles he was never wounded seriously, save for scrapes and the general hardships that befell soldiers during travel.
The Civil War lasted for four years, and a now 16 year old Johnny was tired of seeing death, and was tired of being the cause of it. He took a vow from that day on that no longer would he use his guns to end the lives of others. Instead he vowed to only protect, namely protecting those who were lambs, from those who were wolves.
He had no desire to go home, and to tell the truth, he wasn't sure if his parents were still alive anymore...it had been a long time. Instead he traveled along the country, living off the land when he could, and offering aid as a ranch hand or otherwise when he could. Before long, he discovered that some of his fellow soldiers had since become bandits and were terrorizing a local community. Johnny rode to their hideout to stop them, guns blazing, and was immediately shot up and left for dead. His run of incredible luck and fortune during the entirety of the war, had just run out violently.
He figured he was going to die out there in the wilds, and closed his eyes to accept it. When he next opened them, it was after two weeks, where he awoke in a home of one of the homesteaders he had befriended. He had come to learn in the following days, that he had been found by an Indian tracker and brought back to town, where the local doctor and medicine man had been hard at work preventing him from dying. It was only by the grace of God that he didn't need anything amputated and that the bullets had all passed through him cleanly, it meant that after he didn't die the first few nights, that he would most likely pull through.
He did pull through, and when he revealed that he was going to go right back to those gang of outlaws and try to apprehend them again, he was taken under the wing of the tracker, who took a liking to the boy's attitude. In a short amount of time John went from aimless ex-soldier, to a focused and skilled ranger. That night John donned a mask, so that his former friends wouldn't recognize them. Sneaking up on them unawares, he disarmed them and tied them up for the law to find.
That was when he knew what he was going to be. He was going to be a Lawbringer. With the blessing of his friend and mentor, John rode out to set on his new adventure, but not before being gifted with his mentor's former horse...a brilliant mare who'd been in the man's family for many generations. In time, John would discover that this was no ordinary horse. The two formed an instant close bond, and her gifts and abilities helped the young man reach 'legendary' status in no time flat.
What John did not know, was that in a relatively short amount of time, his adventure was going to get a whole lot weirder. He still doesn't entirely understand what happened. One minute he was riding through the Texas desert, hot on the heels of a mysterious shaman. In the skies he saw a lightning storm, where minutes ago there were clear blue skies. He only remembers a red and yellow blur of speed, streaks of yellow lightning all around him, and then the world went insane, up became down, physics ceased and it felt as if Armageddon was happening all around him. He didn't realize it, but at some point Selkie had turned them both into part of that lightning storm, and when they finally took solid form again, the world around him was different. It had changed.
Lawbringer didn't realize it, but he'd arrived to the age of the superhero.
Roleplayer's Name
I dunno, dude. Call me Lemmy.
How you found us
Google.