The last time we did this Fairy Tale and Harry Potter were tied. Jurassic Park was suggested and added to the list. If you have any future suggestions feel free to post them below and they will end up in the listing for the next book club vote. When making suggestions keep in mind that we want to play with the themes or ideas of the book and not re-create the book using the Teen Titans characters.
Also, do we want to finish the last book before starting a new one if the book before seems to start to slow down? Or do we want to plow on ahead with new books? Feel free to discuss your opinions below. There would be more polls but, alas, I'm only allowed one per thread.
For those of you who don't know, the Wheel of Time is a fantasy series written by Robert Jordan, and later by Brandon Sanderson after RJ sadly passed. It's not a well known series, so I'll lay the scene and provide some pictures and links to enlighten you all. First, the wiki: here.
This is the world. Near the northeastern area lies the figurative center of this world: Tar Valon, the great City of the Aes Sedai, masters of the Game of Houses and the art of channeling. Channeling is the ability to harness the True Source, which is split into the male saidin and the female saidar. By wielding the threads of Fire, Air, Water, Earth, and Spirit, Channelers can accomplish great things such as healing mortal wounds and crafting magical ter'angreal. However, the world is in a dark age. Many secrets of the Power have been lost. A Taint lies over saidin, a backlash from the sealing of the Dark One many centuries ago by the Dragon, Lews Therin Telamon, and his Hundred Companions. This taint drove the male Aes Sedai mad, and the men ran wild, causing massive upheaval in the very stones of the earth until the women managed to end the madness, leaving the world looking as it does today. Male channelers still surface, but they are hunted by Aes Sedai who gentle them, removing both the ability to channel and the will to live before they go insane and cause even more chaos. The nations are at each other's throats: Tear and Amadicia reject Aes Sedai, the latter going as far as to claim the women serve the Dark One. Illian is preparing to strike at Tear, Altara is more of a collection of towns and cities than any one nation, Tarabon and Arad Doman constantly struggle, and Andor sits in the center, preparing for a strike from any one of its neighbors and dealing with upheaval caused by the Children of the Light, a group of anti-channeling zealots from Amadicia, while Cairhien attempts to decide who its leader is with the dangerous and convoluted Game of Houses, Daes Dae'Mar.
This world has a place for almost all of our characters, and even better, a reason for them to be there. The Wheel of Time turns, and Ages come and pass, weaving the tapestry of Fate with the threads of human lives. The Wheel is not wasteful; while threads are removed from its weaving from time to time, they are always reused, generation after generation, Age after Age. These threads, these people, can easily be our characters. Here are a few sample roles.
Aes Sedai: These women are channelers trained in the White Tower of Tar Valon. By embracing saidar and weaving the threads of the Source into... weaves, they can work miracles like healing or mighty works such as moving the very earth or diverting entire rivers. They are limited by the weaves they know, their skill with the Five Powers, and their strength in the Power itself. A channeler who draws too much Power can burn themselves out or destroy themselves entirely. Channelers age slowly, and Aes Sedai in particular take on an ageless look to their face: while their skin does not age, their eyes hold the wisdom of decades, often centuries. There are seven Ajah, or orders, of Aes Sedai, with a rumored eighth Ajah that serves the Dark One in secret. More information on Ajahs can be found here.
Novices and Accepted: These are Aes Sedai in training. Novices wear white and are expected to adhere to strict guidelines and regiments of study. More information on the Novices of the White Tower can be found here. Accepted are one step above Novices, but one below Aes Sedai. After being Tested for Acceptance in a secretive ritual, Novices can don a dress with the colors of all seven Ajah and wear the Great Serpent Ring of the White Tower. Accepted are held to less strict standards than Novices, and can even choose their own subjects of study to prepare for the Test for the Shawl to become Aes Sedai and to choose an Ajah. More information on the Accepted can be found here.
Wilders and Male Channelers: These are men and women with no formal training, yet an instinctive ability to touch the Source. Men have the ability to sieze saidin, the male half of the Source, as opposed to the female saidar. While saidar is described as a gentle, yet strong, river, saidin is a raging avalanche of firey life, icy clarity, and sickening, black Taint. The Taint is not a natural part of the Source, and every channeler instincively knows it. Men must seize this Taint along with saidin if they are to channel, but over time it sickens their minds and taints them with a special, incurable insanity unique to the Channeler himself. Wilders in general usually only know a handful of tricks, having no formal education in the Tower, though outlying societies like the Aiel and Sea Folk have their own secret institutions of Channeling knowledge in the Wise Ones and Windfinders, respectively.
Aiel: This is a tribe of desert-dwelling warriors from the Waste. More specifically, from several tribes. War is everything to the Aiel. Men and women both often take up spears and raid other clans for gain, and for Ji'e'toh, the Aiel code of Honor and Obligation. The Aiel have several traditions, such as revering water as sacred, refusing to take up swords, and many others, detailed here.
The Sea Folk: This seafaring people rarely ever come ashore, living almost their whole lives on their ships. They are renowned, rightly so, as the best seafarers anywhere in the world. They are also known as the hardest traders in the world, and they deserve this label almost as much. Common sayings about the Sea Folk usually end with some drunk man losing everything he owns for three bottles of cheap wine sold by a Sea Folk trader. Their society is even more peculiar than the desert Aiel, who they regard with strong curiosity and have never encountered. It is detailed here.
The countries themselves are just as varied as these groups. In addition, there are all kinds of non-channelers inhabiting the world; artisans, shopkeepers, peddlers, traders, sailors, pirates, smugglers, thief-catchers, soldiers, mercenaries, even the Darkfriends led by the Dark One's Chosen, known to most as the Forsaken. The Dark One stirs in his prison, and the Last Battle, the final day of the Third Age of Man, approaches. Have the heroes of the Fifth Age earned their place as the Wheel's bound heroes, or have they yet to prove themselves? The Wheel of Time turns, Ages come and pass. History becomes legend, legends fades to myth, and even myth is long forgotten when the age that gave it birth comes again. What are the Titans' myths?
I mean... we COULD make our people fill canon roles in WoT. It'd be fun to see who got Rand and Logain, that's for sure. Twitch calls Matrim Cauthon XD
-wants to re-read WoT 1st book; could never find the rest after that first, amazing read and was stoked when I saw mention of 'Aes Sedai', knew exactly how to pronounce it, and was nostalgia-blastedddd!- ^.^ If we get a chance to try this and enough interest I'd definitely like to try! By then I would've refreshed. x) -roots around basement to see if I brought that book to uni-
TTGG Activity Feed. Feel free to post updates in this box. Provide links to threads you update or want people to join. This is not a chatbox. Thank you.
Alviss: Darn doesn't show the pic
Apr 18, 2019 7:10:17 GMT -6
force: miss this place. if anyone comes back and sees this, i'm force, i was kid flash here once. you can find me on discord at rook#9485
Jan 12, 2023 13:11:35 GMT -6
The roleplay takes place after the series end of the original Teen Titans animated show, but does not include the movie Trouble in Tokyo. Since then Robin has been on something of a recruiting spree, and many new young heroes have found themselves a home in Jump City as well as Titan Tower.
SILVRISABESUALISHATRINITYsupport boardsw3schools Images (c) DC Character and everything else belong to their owners. if there is something that is yours here, but it isn't credited for, please contact an admin and we will immediately add you to the credits.