Battle of the Elements (Advanced)
Dec 24, 2017 16:27:34 GMT -6
Post by Rawlin on Dec 24, 2017 16:27:34 GMT -6
So basically I had an idea how to make this game work. Each player starts with 30 element cards each with their own rarity and power. The game is played by stacking the cards on top of each other using elements that beat the other. The Winner of the game gets to keep the cards of all the other players but for the sake of fairness can only take 3 cards from each player to keep instead of all of them. This however does not mean the winner can add to the number of cards in their deck if it exceeds 30 but they can switch out cards if it does. Players draw up to 5 cards and play them against each other. If they run out of cards upon using their first 5 they can do so until they run out of their 30 card deck or until they fold.
The winner of the game is determined by the player who can beat the others for up to 7 times, if the other players fold, or if the player somehow draws Meteor which is an automatic win but very hard to get given that it is 1 out of 30 cards in the entire deck. For the sake of fairness the Meteor card will be given to 1 player of this game at random for each match. Anyone else who didn't get it cannot attempt to use one in the current match it is used in. The player with the card will not be known until they use it and will be notified if they have it via a personal message on the forum. The player upon using the card cannot keep it after they win as it will be handed back to be used in other matches. Having Meteor in your deck does not mean an automatic win even if you have it drawn. It has to be used before one of the other players wins against the others 7 times in order to win otherwise you lose.
To play the game the just post which card you are putting down first then the next player will do the same. Each player starts with 3 common cards and 2 uncommon cards when drawing their first 5. To get any more cards you roll the dice determining your chances of getting that type of card. Use the dice roller here to determine it.
Dice Roller
The card types are divided up by the rarity here:
Common: Wood, Stone, Wind, Water, Fire, Ice, Metal.
Card limit: 20 common types.
Chance to Draw: D20 = 10 or above to draw 3 cards.
Uncommon: Sun, Boulder, Ocean, Lightning Bolt, Thunder Storm, Blizzard.
Card limit: 10 uncommon types.
Chance to Draw: D10 = 5 or above to draw 2 cards.
Rare: Volcano, Earthquake, Tornado, Hurricane.
Card limit: 2 Rare types.
Chance to Draw: D6 = 3 or above to draw 1 card.
Super Rare: Meteor.
Card limit: 1 Card. Given out to a random player at the start of the match. Cannot be picked for a Card Deck.
Chance to Draw: D4: = 3 or above to draw 1 card. Has to have it in their deck by being given it before the match.
Common and Uncommon Cards can beat each other but if it goes higher in the rarity than Uncommon such as Rare version Uncommon the Rare cards will more than likely win. Each player starts off with up to 30 cards so choose wisely and remember to have fun everyone!
The winner of the game is determined by the player who can beat the others for up to 7 times, if the other players fold, or if the player somehow draws Meteor which is an automatic win but very hard to get given that it is 1 out of 30 cards in the entire deck. For the sake of fairness the Meteor card will be given to 1 player of this game at random for each match. Anyone else who didn't get it cannot attempt to use one in the current match it is used in. The player with the card will not be known until they use it and will be notified if they have it via a personal message on the forum. The player upon using the card cannot keep it after they win as it will be handed back to be used in other matches. Having Meteor in your deck does not mean an automatic win even if you have it drawn. It has to be used before one of the other players wins against the others 7 times in order to win otherwise you lose.
To play the game the just post which card you are putting down first then the next player will do the same. Each player starts with 3 common cards and 2 uncommon cards when drawing their first 5. To get any more cards you roll the dice determining your chances of getting that type of card. Use the dice roller here to determine it.
Dice Roller
The card types are divided up by the rarity here:
Common: Wood, Stone, Wind, Water, Fire, Ice, Metal.
Card limit: 20 common types.
Chance to Draw: D20 = 10 or above to draw 3 cards.
Uncommon: Sun, Boulder, Ocean, Lightning Bolt, Thunder Storm, Blizzard.
Card limit: 10 uncommon types.
Chance to Draw: D10 = 5 or above to draw 2 cards.
Rare: Volcano, Earthquake, Tornado, Hurricane.
Card limit: 2 Rare types.
Chance to Draw: D6 = 3 or above to draw 1 card.
Super Rare: Meteor.
Card limit: 1 Card. Given out to a random player at the start of the match. Cannot be picked for a Card Deck.
Chance to Draw: D4: = 3 or above to draw 1 card. Has to have it in their deck by being given it before the match.
Common and Uncommon Cards can beat each other but if it goes higher in the rarity than Uncommon such as Rare version Uncommon the Rare cards will more than likely win. Each player starts off with up to 30 cards so choose wisely and remember to have fun everyone!